#pragma once

#include <QMainWindow>
#include <qpainter.h>
#include <qtimer.h>
#include "PlayScene.h"

class ChooseLevelScene  : public QMainWindow
{
	Q_OBJECT

public:
	ChooseLevelScene(QWidget *parent);
	~ChooseLevelScene();

	//重写绘图事件
	void paintEvent(QPaintEvent*);

	//第三场景指针
	PlayScene* pScene;
signals:
	//点击返回按钮返回主场景的信号
	void chooseSceneBack();
};
